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A Unique Approach To Level Design

Skylanders SWAP Force: Wii Version Breaks Oversized Levels into Two Parts

A Unique Approach to Level Design

In the 2013 platform game Skylanders SWAP Force, players explore the expansive Cloudbreak Islands, battling enemies and collecting treasures. However, the Wii version of the game introduces a unique twist: select oversized levels are split into two parts that load separately.

Reason for the Split

The Wii's technical limitations necessitated this level design decision. The oversized levels in the other versions of the game proved challenging for the Wii's hardware to handle seamlessly. By breaking them into smaller chunks, the developers ensured a smoother gameplay experience on the Wii.

Impact on Gameplay

While the level split may seem like a minor change, it has subtle implications for gameplay. Players must now navigate the same level twice, which can break the flow and immersion somewhat. However, the developers have done their best to minimize this disruption, with the loading sections being relatively short.

Conclusion

The level split in Skylanders SWAP Force on Wii is a testament to the challenges and adaptations involved in porting games to different platforms. While it might slightly compromise the original level design, the developers' decision ultimately ensured that players on the Wii could enjoy the game without sacrificing performance.


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